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colors.xml for <addtochat> testing


Best Answer Arcon , 05 November 2013 - 06:47 AM

Right click here and save the file in your Windower/scripts/ folder under any name ending in .lua (for example colors.lua). Then, from within the game, run //lua exec colors (or whatever you named it, without the .lua). That will print out all colors to the chatlog.

 

If you're using the Battlemod addon, you can also type //bm colortest (I believe, not 100% sure atm), it will do the same only more compact.

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    3 replies to this topic

    #1 Norms

    Norms

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      Posted 05 November 2013 - 03:40 AM

      Does anyone have the colors.xml from the appendix in the link below? The link is broken in the archive.  I'm trying to figure out why some colors are not working.

       

      http://legacy.window...post__p__216066

       

      Thanks,

       

      Norms



      #2 Arcon

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      Posted 05 November 2013 - 06:47 AM   Best Answer

      Right click here and save the file in your Windower/scripts/ folder under any name ending in .lua (for example colors.lua). Then, from within the game, run //lua exec colors (or whatever you named it, without the .lua). That will print out all colors to the chatlog.

       

      If you're using the Battlemod addon, you can also type //bm colortest (I believe, not 100% sure atm), it will do the same only more compact.



      #3 Kappachino1911

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        Posted 10 February 2015 - 03:52 AM

        Still have this colortest available? Last link is dead. 



        #4 Arcon

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        Posted 10 February 2015 - 10:03 AM

        Fixed the link in the above post:

        https://raw.githubus...s/colortest.lua






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