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Creating voidwatch scripts

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    #1 Azjaka



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      Posted 15 August 2016 - 09:54 PM

      Hi all,


      I'm currently trying to create two verrry short Voidwatch scripts, and one of my friends who knows LUA was having trouble debugging them. I'm still learning LUA myself, but I hope this section is the correct place to ask. I have 3 scripts posted in the link below.




      Script #1 is one that works and needs no fixing--it is an LUA that makes it so I can talk to a voidwatch officer and get 12 rubicund cells every time. I put it there for reference to something that does work.



      Script #2 is one I modified from script #1 according to something I found online: Replaced NPC name with Ardrick, then inputted the below, where XX is the number of Phase Displacers you can ask for (up to 5):



      I tried a lot of different numbers, even 05 and 5, for the third slot, 1 and 0 for the first slot...changed the other values too...nothing ever worked.



      Script #3 is a novel script I'm trying to make that goes through the menus of the Planar Rift (after I've traded it my cell/phase displacers). I'd like it to pop my mob as soon as I exit, just like how I'd receive cells or phase displacers when I exit those NPCs' menus. Can't get anything to work here. Any ideas, guidance?


      I tried not to just dump two scripts on the community for others to figure out/debug, but I gave it my best shot T_T. Really appreciate the time of anyone who can help.



      #2 trv


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        Posted 16 August 2016 - 11:41 AM

        As a quick heads up, you shouldn't use trial and error to figure out a problem involving outgoing packets. You've probably been sending bad packets, which won't get you instantly banned but isn't a great practice.

        #3 Azjaka



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          Posted 17 August 2016 - 12:08 AM

          Resolved, can go ahead and close this thread.

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