
#1

Posted 08 November 2016 - 08:17 AM
Is the follow command currently broken? In either case, my end goal is to simply stop my character from following and stand still, is there a way to do that that doesn't involve /sit; /wait 2; /sit?
Cheers
#2

Posted 08 November 2016 - 11:08 PM
It functions correctly for me. Were you passing it an id instead of an index, maybe? Calling it with no arguments also stops my character.
#3

Posted 11 November 2016 - 05:06 AM
hmm, I think I used get_target_by_index('t').
It's good to hear that this is working for someone. Faith restored. I've not got this command to work either following or stopping a manual /follow command from in-game, but I'm also fairly new to Lua, so I'll keep tinkering with it and see if theres something else that I'm doing that's suppressing the command.
#4

Posted 12 November 2016 - 02:14 AM
you should use
windower.ffxi.follow(windower.ffxi.get_mob_by_target('t').index)
if that is really what you want to do
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