I have been trying to modify this with limited success. Now nothing works and I cant quite understand why. Am I missing a name? Can anyone take a look? Any assistance would be appreciated. THANK YOU!
First the aecho.lua
--[[ Copyright (c) 2013, Ricky Gall All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of <addon name> nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <your name> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]] _addon.name = 'AEcho' _addon.version = '2.02' _addon.author = 'Nitrous (Shiva)' _addon.command = 'aecho' require('tables') require('strings') require('logger') require('sets') config = require('config') chat = require('chat') res = require('resources') defaults = {} defaults.buffs = S{ "parsimony","dark arts","rapture","perpetuance","petrified","paralyze","light arts","slow", "accession","manifestation","addendum: white","addendum: black","celerity","ebullience","stun","sleep","alacrity", "immanence","penury","poison","blind","silence","disease","doom","charm","amnesia","curse","bind","gravity","addle", "kaustra","mute","plague","bane","burn","frost","rasp","shock","terror","drown","dia","bio","flash","str down", "dex down","vit down","agi down","int down","mnd down","chr down","hp max down","mp max down","tp max down","helix", "inhibit tp","accuracy down","attack down","evasion down","zombie","defense down","magic accuracy down","magic attack down", "magic evasion down","magic defense down","weakness" } defaults.alttrack = true defaults.sitrack = true settings = config.load(defaults) autoecho = true windower.register_event('gain buff', function(id) local name = res.buffs[id].english for key,val in pairs(settings.buffs) do if key:lower() == name:lower() then if name:lower() == 'silence' and autoecho then windower.send_command('input /item "Echo Drops" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'blind' and autoecho then windower.send_command('input /item "Eye Drops" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'paralyze' and autoecho then windower.send_command('input /item "Remedy" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'disease' and autoecho then windower.send_command('input /item "Remedy" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'poison' and autoecho then windower.send_command('input /item "Antidote" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'doom' and autoecho then windower.send_command('input /item "Hallowed Water" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'curse' and autoecho then windower.send_command('input /item "Holy Water" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'bane' and autoecho then windower.send_command('input /item "Holy Water" '..windower.ffxi.get_player()["name"]) elseif name:lower() == 'stun' and autoecho then windower.send_command('input /p I am stunned!!') elseif name:lower() == 'slow' and autoecho then windower.send_command('input /p I have been slowed!!') elseif name:lower() == 'sleep' and autoecho then windower.send_command('input /p Help I have been put to sleep!!') elseif name:lower() == 'petrified' and autoecho then windower.send_command('input /p Help I am petrified!!') elseif name:lower() == 'bind' and autoecho then windower.send_command('input /p Help I am bound!!') elseif name:lower() == 'charm' and autoecho then windower.send_command('input /p Help I am charmed!! Sleep me or run.') elseif name:lower() == 'amnesia' and autoecho then windower.send_command('input /p I have amnesia!!') elseif name:lower() == 'terror' and autoecho then windower.send_command('input /p I am terrorized!!') elseif name:lower() == 'flash' and autoecho then windower.send_command('input /p I have been afflicted with flash!!') elseif (name:lower() == 'burn' or name:lower() == 'bio' or name:lower() == 'frost' or name:lower() == 'dia' or name:lower() == 'shock' or name:lower() == 'rasp' or name:lower() == 'drown' or name:lower() == 'choke') and autoecho then windower.send_command('input /p I have been afflicted with a DoT!! Slowly losing HP.') elseif name:lower() == 'helix' and autoecho then windower.send_command('input /p I have been afflicted with a Helix!! Severe loss of HP.') elseif (name:lower() == 'str down' or name:lower() == 'agi down' or name:lower() == 'dex down' or name:lower() == 'mnd down' or name:lower() == 'int down' or name:lower() == 'vit down' or name:lower() == 'chr down') and autoecho then windower.send_command('input /p I have been afflicted one or more attributes being reduced!!') elseif name:lower() == 'plague' and autoecho then windower.send_command('input /p I have been afflicted with a plague!! Losing TP and MP.') elseif name:lower() == 'zombie' and autoecho then windower.send_command('input /p I have been afflicted with zombie!! Unable to be cured.') elseif name:lower() == 'weakness' and autoecho then windower.send_command('input /p I have been afflicted by weakness!! HP Halved.') elseif name:lower() == 'gravity' and autoecho then windower.send_command('input /p I have been afflicted by gravity!! Movement hindered.') elseif name:lower() == 'evasion down' and autoecho then windower.send_command('input /p My evasion has been reduced!!') elseif name:lower() == 'attack down' and autoecho then windower.send_command('input /p My attack has been reduced!!') elseif name:lower() == 'defense down' and autoecho then windower.send_command('input /p My defense has been reduced!!') elseif name:lower() == 'accuracy down' and autoecho then windower.send_command('input /p My accuracy has been reduced!!') elseif name:lower() == 'hp max down' and autoecho then windower.send_command('input /p My HP has been reduced!!') elseif name:lower() == 'mp max down' and autoecho then windower.send_command('input /p My MP has been reduced!!') elseif name:lower() == 'tp max down' and autoecho then windower.send_command('input /p My TP has been reduced!!') end end end end) windower.register_event('incoming text', function(old,new,color) if settings.sitrack then local sta,ea,txt = string.find(new,'The effect of ([%w]+) is about to wear off.') if sta ~= nil then windower.send_command('@send @others atc '..windower.ffxi.get_player()['name']..' - '..txt..' wearing off.') end end return new,color end) windower.register_event('addon command', function(...) local args = {...} if args[1] ~= nil then local comm = args[1]:lower() if comm == 'help' then local helptext = [[AEcho - Command List: 1. aecho watch <buffname> --adds buffname to the tracker 2. aecho unwatch <buffname> --removes buffname from the tracker 3. aecho trackalt --Toggles alt buff/debuff messages on main (this requires send addon) 4. aecho sitrack --When sneak/invis begin wearing passes this message to your alts 5. aecho list --lists buffs being tracked 6. aecho toggle --Toggles off automatic echo drop usage (in case you need this off. does not remain off across loads.)]] for _, line in ipairs(helptext:split('\n')) do windower.add_to_chat(207, line..chat.controls.reset) end elseif S{'watch','trackalt','unwatch','sitrack'}:contains(comm) then local list = '' local spacer = '' if comm == 'watch' then for i = 2, #args do if i > 2 then spacer = ' ' end list = list..spacer..args[i] end if settings.buffs[list] == nil then settings.buffs:add(list:lower()) notice(list..' added to buffs list.') end elseif comm == 'unwatch' then for i = 2, #args do if i > 2 then spacer = ' ' end list = list..spacer..args[i] end if settings.buffs[list] ~= nil then settings.buffs:remove(list:lower()) notice(list..' removed from buffs list.') end elseif comm == 'trackalt' then settings.alttrack = not settings.alttrack elseif comm == 'sitrack' then settings.sitrack = not settings.sitrack end settings:save() elseif comm == 'list' then settings.buffs:print() elseif comm == 'toggle' then autoecho = not autoecho else return end end end)
The settings.xml
<?xml version="1.1" ?> <settings> <global> <alttrack>false</alttrack> <buffs>parsimony,dark arts,rapture,perpetuance,petrified,paralyze,light arts,slow,accession, manifestation,addendum: white,addendum: black,celerity,ebullience,stun,sleep,alacrity, immanence,penury,poison,blind,silence,disease,doom,charm,amnesia,curse,bind,gravity,addle, kaustra,mute,plague,bane,burn,frost,rasp,shock,terror,drown,dia,bio,flash,str down,dex down, vit down,agi down,int down,mnd down,chr down,hp max down,mp max down,tp max down,helix,inhibit tp, accuracy down,attack down,evasion down,zombie,defense down,magic accuracy down,magic attack down, magic evasion down,magic defense down,weakness</buffs> <sitrack>true</sitrack> </global> </settings>