This is a Help file for using Simple Mog House

Rules:
	1)	To run this program
		A)	MUST have 'keyboard_allowmmf' set to '1' (keyboard_allowmmf 1)
		B)	If you are having trouble please make sure you have net framework v3.5 installed
		C)	Must have resource's.xml [For me the resource xml's are in; \Windower\Plugins\resources]
			a)	If you do not have these resource's type 'updateresources' into your counsel
	2)	When you load 'SimpleMH' you must 'Right Click the Window => Use Character => Select a Character Name' (supports multi boxing)
	3)	Moogle Not in mog house must be targeted or in first level of interaction (in the menu were you can select safe ect.)
		A)	When inside your mog house you can just select the set you want and load (no need to select the moogle)
	4)	If you are not near a moogle and have Satchel / Sack on you can use 'SimpleMH' to swap satchel / sack gear
	5)	To turn off Storage / Locker / Safe / Satchel / Sack Change the options in the 'Right Click the Window => Options' menu
	6)	To turn off run's 'echo' feature go to 'Right Click the Window => Options => Run'
	7)	If you are running into errors its most likely because of a lag issue 'Right Click the Window => Delay' and change the number value to a higher number (this increases or lowers the wait time for each key press).
	8)	To Save a set:
		A)	Gather all the gear onto you that you want in the set
		B)	Type the name that you would like the set to be known by in the text area next to the 'Save Button'
		C)	Push the 'Save Button'
	9)	To Load a set:
		A)	Select the wanted set out of the dropdown list next to the 'Load Button'
		B)	Push the 'Load Button'
	10)	To Delete a set:
		A)	Go to were you run Simple Mog House and open the folder 'Gear Lists'
		B)	Delete the ones you dont need any more
	11)	Using run feature: (this plug-in supports the use of windowers run plug-in)
		A)	All sets loaded in this feature will hold the saved data set within the normal view (Mog Storage option, Base Delay option)
		B)	Saving "run exeLocation save player name":
			a)	exeLocation = the path to get to SimpleMH.exe
			b)	player = name of the player you wish to save the set for; allows you to save a set while dual boxing on a separate character
			c)	name = name of the file you wish to be saved (do not include the .xml)
			EX)	run mine/simplemh.exe save masao thf (Were '\Windower Folder\Mine', mine being a folder within the windoer folder; This will save over or create a new save xml thf)
		C)	Loading "run exeLocation load player name":
			a)	exeLocation = the path to get to SimpleMH.exe
			b)	player = name of the player you wish to save the set for; allows you to save a set while dual boxing on a separate character
			c)	name = name of the file you wish to be saved (do not include the .xml)
			EX)	run mine/simplemh.exe load masao thf (Were '\Windower Folder\Mine', mine being a folder within the windoer folder; This will try to load the set thf)
		D)	All run end outputs contain the alias "simplemoghousecomplete" for those who want to create a alias
	12)	Using Ignore.xml: (Items which don't get moved from or to mog house, Items which get moved to specific locations, or Special Rules)
		A)	Use the tag "<Item></Item>" (place one of the below inside the tag)
			a)	Inside the tag place the item name, for which you want to ignore.
			b)	Inside the tag place the item id, this id can be found within the resource xml's that some windower plug-in download
				I)	[For me my resource xml's are in; \Windower\Plugins\resources]
				EX)	<Item>17440</Item>	(Will ignore item 17440; which is kraken club)
			c)	Inside the tag place a range of item id's (#-#)
				I)	The items that will be added to ignore are the items within the id range of the left # through and including the right #
				EX)	<Item>26-286</Item> (Will ignore items of range 26 to and including 286; so from Tarutaru Desk to Stuffed Chocobo since that is all in the range)
		B)	Use the tags "<Safe></Safe>" / "<Storage></Storage>" / "<Locker></Locker>" / "<Satchel></Satchel>" / "<Sack></Sack>" (place one of the below inside the respective tag for were you want a item to go or for special rules in respective storage)
			a)	Inside the tag place the item name, for which you want to place in the respective storage.
			b)	Inside the tag place the item id, this id can be found within the resource xml's that some windower plug-in download
				I)	[For me my resource xml's are in; \Windower\Plugins\resources]
				EX)	<Safe>17440</Safe>	(Will place item 17440 in the safe; which is kraken club)
			c)	Inside the tag place a range of item id's (#-#)
				I)	The items that will be added to the area are the items within the id range of the left # through and including the right #
				EX)	<Storage>26-286</Storage> (Will place items of range 26 to and including 286 in storage; so from Tarutaru Desk to Stuffed Chocobo since that is all in the range)
			d)	Special Rules
				I)	<Satchel>Open</Satchel> / <Sack>Open</Sack>
					i)	Opens the scope of the satchel / sack, so items are placed in it like the default style of Safe Storage and Locker
					EX)	If <Satchel>Open</Satchel> is inside ignore.xml items can be placed inside it even if they are not inside <Satchel></Satchel> tag
				II)	<Safe>Close</Safe> / <Storage>Close</Storage> / <Locker>Close</Locker>
					i)	Closes the scope of respective tag storage to that of default satchel / sack (only items inside ignore.xml in respective tag will be placed in respective storage)
					EX)	If <Safe>Close</Safe> is inside ignore.xml no item would be placed into the safe unless the said item was in <Safe></Safe> tag