Hello!
Curious if there is a feasible means of using lua for what the thread title states: Hiding object(s) from appearing in-game or prevent it from being targetable based on its ID or name. If so could anyone kindly give a lead on how to go about this? I'm willing to learn and potentially 'pay it forward' for others in the future
The specific reasoning are the "natural formation" obstacles in SoA regions. Disabling auto-target slows progress and constantly having to repeatedly re-target a legitimate enemy is a bit tedious. There used to be an application called mob filter which has this function in addition to hiding player models if desired. This made for a wonderful experience in more crowded zones, especially if your connection sometimes has difficulties like mine. Unfortunately it's no longer in existence or operational lol
Thanks for your time and help