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Config plugin info

Config plugin

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    #1 Kenshi

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      Posted 30 December 2014 - 11:49 PM

      - Whats the maximun number you can set on the settings? 

      - What does exactly the mobdrawdistance option?

      - It will draw the mobs out of the 50 yalms distance?



      #2 Arcon

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      Posted 31 December 2014 - 08:23 AM

      - Whats the maximun number you can set on the settings? 

       

      There is no maximum number for any of the settings. Which one in particular are you referring to?

       

      - What does exactly the mobdrawdistance option?

       

      It renders mobs without the fogging effect (or less, appropriate to the distance), it does not increase the distance at which you can see mobs. It's technically possible to make mobs at any distance visible, but the server does not update them for you if they're out of the 50 yalm range, meaning you'd just see them sitting there where the client thinks they are, so it wouldn't be an accurate display.

       

      This option is the same as the "//drawdistance mob <value>" command from the DrawDistance plugin. You can experiment with it quite easily:

      1. Find any PC or NPC (for example your Moogle)

      2. Type //config mobdrawdistance 0.1

      3. Type //config mobdrawdistance 1

      4. Type //config mobdrawdistance 10

       

      You should very easily see how it changes, the mob gets drawn with less fog the higher the value goes, although at some point it's not very noticeable anymore. The higher you set this value to the more intensive it is on your CPU (same as MapDrawDistance option).

       

      These two values together correspond to the "Clipping Plane" option in the game's config menu (under Misc2). If that bar is full, it has a value of 1.0. The lowest you can set in those settings is 0.5.

       

      - It will draw the mobs out of the 50 yalms distance?

       

      See above, it won't.



      #3 Kenshi

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        Posted 31 December 2014 - 08:46 AM

        thx for the info, just wanted to know if there was a limit for each one, not a particular one. Btw my fps drops less with config than with drawdistance.



        #4 Arcon

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        Posted 31 December 2014 - 10:24 AM

        Are you sure you're using the same values for each? The plugins themselves don't cost any CPU time, they're only loaded once and do not do anything anymore after that point, as such there should be no difference in performance, because they both do not cost any performance.



        #5 Kerith7537

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          Posted 23 January 2015 - 11:43 PM

          Is there a way to make the Config plugin change frame rate depending on the zone you're in?

           

          I'm thinking specifically for crowded zones or situations where framerates can really drop off (jeuno/adoulin, Incursion & some BCNM battlefields).



          #6 Arcon

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          Posted 24 January 2015 - 07:43 AM

          No, but you can use a blank addon to do that:

          _addon.language = 'english'
           
          require('sets')
          res = require('zones')
           
          z30 = S{'Port Jeuno', 'Southern San d\'Oria', 'Abyssea - Tahrongi'}
           
          windower.register_event('zone change', function(zone)
              if z30:contains(res.zones[zone].name) then
                  windower.send_command('config FrameRateDivisor 2')
              else
                  windower.send_command('config FrameRateDivisor 1')
              end
          end)





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