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Writing First Script Questions About Progressing Through CS with Choices

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    #1 luxaflux



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      Posted 21 August 2017 - 06:32 AM

      This is my first script, please take it easy on me.


      I am attempting to write code that allows the user to stand at their center Mog Garden Furrow and trade to all 3. I have gotten the trade_packet part down. However, after the trade is initiated I receive the cutscene and option to plant or not.


      I cannot figure out how to bypass the display of this choice. I think it is because I don't quite understand how outgoing packets work entirely. I have checked other code such as sparks.lua, maga.lua, etc. to get an idea, but I am not seeing where the choice is being made.


      Can anyone shed some light on this for me? I don't want to simulate keystrokes through send command because I feel like that is a dirty way to build this, and I am hoping by the time I am done maybe I can put this out there as a solution to get through their ranks while AFK. I plan on setting a 1 hour timer and looping through this code infinitely. I really just need to understand how the menu navigation works, or is skipped.


      Thank you!

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