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Windower crashing


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    #1 Ericnuke

    Ericnuke

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      Posted 29 April 2017 - 07:34 AM

      Started having an issue the past 2 days with windower crashing on launch. I've tried uninstall/reinstall and tried the development build and it still crashes. Here's the crash report...

       

       

      [ 4.3.6328.2702 ] 2017-04-29 06:11:09.4014352 UTC
      ---------------------------------------------------------------------
      System.ComponentModel.Win32Exception (0x80004005): Attempt to access invalid address
         at Windower.Core.Injector.SetMemoryAccess(IntPtr address, Int32 length, UInt32 access)
         at Windower.Core.Injector.RunProcessInitialization()
         at Windower.Core.Injector.Inject(String dllPath)
         at Launcher.PlayOnlineLauncher.Launch(String hook, Profile profile, Boolean debug, TimeSpan timeout)
         at Launcher.Tasks.LaunchTask.Run()
         at Launcher.Tasks.Task.Run(Core core)
         at Launcher.Core.Run()
         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
         at System.Threading.ThreadHelper.ThreadStart()
      `````````````````````````````````````````````````````````````````````


      #2 Halcyon

      Halcyon

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        Posted 29 April 2017 - 11:18 AM

        Also started having this issue within the past day or so. 

         

        `````````````````````````````````````````````````````````````````````
        [ 4.3.6328.2702 ] 2017-04-29 10:59:02.5040119 UTC
        ---------------------------------------------------------------------
        System.ComponentModel.Win32Exception (0x80004005): Attempt to access invalid address
           at Windower.Core.Injector.SetMemoryAccess(IntPtr address, Int32 length, UInt32 access)
           at Windower.Core.Injector.RunProcessInitialization()
           at Windower.Core.Injector.Inject(String dllPath)
           at Launcher.PlayOnlineLauncher.Launch(String hook, Profile profile, Boolean debug, TimeSpan timeout)
           at Launcher.Tasks.LaunchTask.Run()
           at Launcher.Tasks.Task.Run(Core core)
           at Launcher.Core.Run()
           at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
           at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
           at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
           at System.Threading.ThreadHelper.ThreadStart()
        `````````````````````````````````````````````````````````````````````


        #3 Phlare

        Phlare

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          Posted 30 April 2017 - 07:26 PM

          ditto  -  it succesfully launched xiloader once, but i can't get it to do it again, not sure what was different that one time.
          I can run directly through xiloader, but it's not great without the windower features

           

          `````````````````````````````````````````````````````````````````````
          [ 4.3.6328.2702 ] 2017-04-30 19:19:36.8294293 UTC
          ---------------------------------------------------------------------
          System.ComponentModel.Win32Exception (0x80004005): Attempt to access invalid address
             at Windower.Core.Injector.SetMemoryAccess(IntPtr address, Int32 length, UInt32 access)
             at Windower.Core.Injector.RunProcessInitialization()
             at Windower.Core.Injector.Inject(String dllPath)
             at Launcher.PlayOnlineLauncher.Launch(String hook, Profile profile, Boolean debug, TimeSpan timeout)
             at Launcher.Tasks.LaunchTask.Run()
             at Launcher.Tasks.Task.Run(Core core)
             at Launcher.Core.Run()
             at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
             at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
             at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
             at System.Threading.ThreadHelper.ThreadStart()
          `````````````````````````````````````````````````````````````````````





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