================= test "/ma cure <t>" ingame command (target = players) ===========================
1:27:42 PM| [510] spellcast: IncNormalCmd: /ma cure <t>
1:27:42 PM| [510] spellcast: Spell (pre): /ma cure <t>
1:27:42 PM| [510] spellcast: Yes
1:27:42 PM| [510] spellcast: SpellSearch Returned: (yes) Cure : <t> (yes) - NotST
1:27:42 PM| [510] spellcast: Final Spell name: Cure
1:27:42 PM| [510] spellcast: Parsing rules
1:27:42 PM| [510] spellcast: depth increased
1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Stoneskin">
1:27:42 PM| [510] spellcast: end for/rule parse
1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Sneak|Spectral Jig">
1:27:42 PM| [510] spellcast: end for/rule parse
1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF JOB="WHM/DNC|WHM/WAR">
1:27:42 PM| [510] spellcast: end for/rule parse
1:27:42 PM| [510] spellcast: PASSED: <ELSE>
1:27:42 PM| [510] spellcast: depth increased
1:27:42 PM| [510] spellcast: PASSED: Depth: 2 <IF SPELL="Cure*|Cura*">
1:27:42 PM| [510] spellcast: depth increased
1:27:42 PM| [510] spellcast: entering ParseRuleActions: EQUIP - with spell Cure
1:27:42 PM| [510] spellcast: type=equip
1:27:42 PM| [510] spellcast: checking when: precast
1:27:42 PM| [510] spellcast: parsing equip actions for precast
1:27:42 PM| [510] spellcast: entering ParseEquipAction for Precast
1:27:42 PM| [510] spellcast: Loading set: FastCast
1:27:42 PM| [510] spellcast: entering LoadSet for GearSet: <Precast>
1:27:42 PM| [510] spellcast: with group Outside
1:27:42 PM| [510] spellcast: and set FastCast
1:27:42 PM| [510] spellcast: entering for to find group for loadset <GROUP Outside ><SET FastCast >
1:27:42 PM| [510] spellcast: found set by name FastCast
1:27:42 PM| [510] spellcast: breaking
1:27:42 PM| [510] spellcast: exiting for when checking for group Outside
1:27:42 PM| [510] spellcast: entering for on sets with group Outside looking for FastCast
(post was too long.... cut out some of these parts -.-)
1:27:46 PM| [808] spellcast: Equipping Oneiros Grip into sub
1:27:46 PM| [808] spellcast: gear changing complete for Aftercast
1:27:46 PM| [808] spellcast: Finished Aftercast
1:27:50 PM| [e04] timers: -Pushing timer to cache. Cache size: 20
1:27:50 PM| [e04] timers: Hiding timer.
================= test select spell from spell menu manually ===========================
1:27:58 PM| [510] spellcast: IncNormalCmd: /magic "Cure" <chosentarget>
1:27:58 PM| [510] spellcast: Spell (pre): /magic "Cure" 493548
1:27:58 PM| [510] spellcast: Yes
1:27:58 PM| [510] spellcast: SpellSearch Returned: (yes) Cure : 493548 (yes) - NotST
1:27:58 PM| [510] spellcast: Final Spell name: Cure
1:27:58 PM| [510] spellcast: Parsing rules
1:27:58 PM| [510] spellcast: depth increased
1:27:58 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Stoneskin">
1:27:58 PM| [510] spellcast: end for/rule parse
1:27:58 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Sneak|Spectral Jig">
1:27:58 PM| [510] spellcast: end for/rule parse
(7f0.510): Access violation - code c0000005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
eax=00000001 ebx=2bac7892 ecx=7ffffffe edx=00000073 esi=00000008 edi=00000001
eip=731838cc esp=00187940 ebp=00187bc4 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210202
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a\MSVCR90.dll -
MSVCR90!vcwprintf_s+0x4b17:
731838cc 803800 cmp byte ptr [eax],0 ds:002b:00000001=??
0:000> .dump /m C:\crash.dmp
Creating C:\crash.dmp - mini user dump
Dump successfully written
ok this is the crash dump i did for wat i test in post#20
by using "/ma cure <t>" ingame command and using spell from menu.
the "/ma cure <t>" run w/o problem.
attached file is the .dump in zip.