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spellcast stop working?


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#21 Arcon

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Posted 02 January 2014 - 05:02 AM

 

Please provide a crash dump.

 

Until we get that there is nothing we can do to fix it. We cannot replicate it at all. The one source of it we could replicate we handled, and even that we only found by accident. So please follow the instructions there and provide us with a crash dump to examine, otherwise it won't go away.

 

Whatever was posted above was an invalid file, I could not get it to open.



#22 ph2003

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    Posted 02 January 2014 - 05:21 AM

     


     

    Until we get that there is nothing we can do to fix it. We cannot replicate it at all. The one source of it we could replicate we handled, and even that we only found by accident. So please follow the instructions there and provide us with a crash dump to examine, otherwise it won't go away.

     

    Whatever was posted above was an invalid file, I could not get it to open.

    please reread my post on page1 #20, ive edited it for the errors howo it will occurs.

    my crash dump on post#4 is a zip file did u unzip it?

    its output from windbg using ".dump /m C:\filename.dmp" command not plaint text format.

     

    did u get any errors by loading my xml?

    i will do anythin i could to help,



    #23 ph2003

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      Posted 02 January 2014 - 05:41 AM

      ================= test "/ma cure <t>" ingame command (target = players) ===========================
      1:27:42 PM| [510] spellcast: IncNormalCmd: /ma cure <t>
      1:27:42 PM| [510] spellcast: Spell (pre): /ma cure <t>
      1:27:42 PM| [510] spellcast: Yes
      1:27:42 PM| [510] spellcast: SpellSearch Returned: (yes) Cure : <t> (yes) - NotST
      1:27:42 PM| [510] spellcast: Final Spell name: Cure
      1:27:42 PM| [510] spellcast: Parsing rules
      1:27:42 PM| [510] spellcast: depth increased
      1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Stoneskin">
      1:27:42 PM| [510] spellcast: end for/rule parse
      1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Sneak|Spectral Jig">
      1:27:42 PM| [510] spellcast: end for/rule parse
      1:27:42 PM| [510] spellcast: FAILED: Depth: 1 <IF JOB="WHM/DNC|WHM/WAR">
      1:27:42 PM| [510] spellcast: end for/rule parse
      1:27:42 PM| [510] spellcast: PASSED: <ELSE>
      1:27:42 PM| [510] spellcast: depth increased
      1:27:42 PM| [510] spellcast: PASSED: Depth: 2 <IF SPELL="Cure*|Cura*">
      1:27:42 PM| [510] spellcast: depth increased
      1:27:42 PM| [510] spellcast: entering ParseRuleActions: EQUIP - with spell Cure
      1:27:42 PM| [510] spellcast: type=equip
      1:27:42 PM| [510] spellcast: checking when: precast
      1:27:42 PM| [510] spellcast: parsing equip actions for precast
      1:27:42 PM| [510] spellcast: entering ParseEquipAction for Precast
      1:27:42 PM| [510] spellcast: Loading set: FastCast
      1:27:42 PM| [510] spellcast: entering LoadSet for GearSet: <Precast>
      1:27:42 PM| [510] spellcast: with group Outside
      1:27:42 PM| [510] spellcast: and set FastCast
      1:27:42 PM| [510] spellcast: entering for to find group for loadset <GROUP Outside ><SET FastCast >
      1:27:42 PM| [510] spellcast: found set by name FastCast
      1:27:42 PM| [510] spellcast: breaking
      1:27:42 PM| [510] spellcast: exiting for when checking for group Outside
      1:27:42 PM| [510] spellcast: entering for on sets with group Outside looking for FastCast
      (post was too long.... cut out some of these parts -.-)
      1:27:46 PM| [808] spellcast: Equipping Oneiros Grip into sub
      1:27:46 PM| [808] spellcast: gear changing complete for Aftercast
      1:27:46 PM| [808] spellcast: Finished Aftercast
      1:27:50 PM| [e04] timers: -Pushing timer to cache. Cache size: 20
      1:27:50 PM| [e04] timers: Hiding timer.
      
      ================= test select spell from spell menu manually ===========================
      1:27:58 PM| [510] spellcast: IncNormalCmd: /magic "Cure" <chosentarget>
      1:27:58 PM| [510] spellcast: Spell (pre): /magic "Cure" 493548
      1:27:58 PM| [510] spellcast: Yes
      1:27:58 PM| [510] spellcast: SpellSearch Returned: (yes) Cure : 493548 (yes) - NotST
      1:27:58 PM| [510] spellcast: Final Spell name: Cure
      1:27:58 PM| [510] spellcast: Parsing rules
      1:27:58 PM| [510] spellcast: depth increased
      1:27:58 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Stoneskin">
      1:27:58 PM| [510] spellcast: end for/rule parse
      1:27:58 PM| [510] spellcast: FAILED: Depth: 1 <IF SPELL="Sneak|Spectral Jig">
      1:27:58 PM| [510] spellcast: end for/rule parse
      (7f0.510): Access violation - code c0000005 (first chance)
      First chance exceptions are reported before any exception handling.
      This exception may be expected and handled.
      eax=00000001 ebx=2bac7892 ecx=7ffffffe edx=00000073 esi=00000008 edi=00000001
      eip=731838cc esp=00187940 ebp=00187bc4 iopl=0         nv up ei pl nz na po nc
      cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210202
      *** ERROR: Symbol file could not be found.  Defaulted to export symbols for C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a\MSVCR90.dll - 
      MSVCR90!vcwprintf_s+0x4b17:
      731838cc 803800          cmp     byte ptr [eax],0           ds:002b:00000001=??
      0:000> .dump /m C:\crash.dmp
      Creating C:\crash.dmp - mini user dump
      Dump successfully written
      

      ok this is the crash dump i did for wat i test in post#20

      by using "/ma cure <t>" ingame command and using spell from menu.

      the "/ma cure <t>" run w/o problem.

       

      attached file is the .dump in zip.

       

      Attached Files



      #24 Arcon

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      Posted 02 January 2014 - 05:47 AM

      Don't rename the rar file to zip, I had no idea it was a rar file, so I couldn't open it at first.

       

      Can you try if this file works for you:

      https://googledrive....A/Spellcast.dll



      #25 ph2003

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        Posted 02 January 2014 - 07:14 AM

        Don't rename the rar file to zip, I had no idea it was a rar file, so I couldn't open it at first.

         

        Can you try if this file works for you:

        https://googledrive....A/Spellcast.dll

        nope, same thing happened ;/

        /ma cure <t> works

        but spell from menu crash spellcast

         

        PS: sorry for the zip >< 

        i use winrar, it wont bother its .zip or .rar for me :P



        #26 Arcon

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        Posted 02 January 2014 - 07:38 AM

        Can you make another crash dump then? Since the file changed now, so maybe there's another error. I definitely fixed the error in the crash dump you provided.



        #27 ph2003

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          Posted 02 January 2014 - 07:46 AM

          here is the new crash dump with the .dll u provided.

           

          i just found a fix for these.

          this error on occurs when if theres "if <job>" in the RULE section!

          if i seperated all my xml into main_rdm.xml etc... IT RUN! haha  (remove the if <job> lines)

           

          PS: pls rename the .zip to rar again... i cant upload any other than .zip (so i had to rename it)

          Attached Files



          #28 Arcon

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          Posted 02 January 2014 - 07:58 AM

          Yes, it's definitely job related, but I'm unsure as to why. I definitely fixed that issue. Can you type //spellcast to see which version you are running? Should be 2.6.0.12. If it isn't, try restarting the launcher, that will download a new Spellcast file.



          #29 ph2003

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            Posted 02 January 2014 - 08:11 AM

            yes it is fixed now! with 2.6.0.12

             

            thanks for all the hard work!



            #30 Arcon

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            Posted 02 January 2014 - 08:41 AM

            Good to hear, thanks for working with me on it.



            #31 ph2003

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              Posted 02 January 2014 - 09:10 AM

              my pressure :)



              #32 celebrindor

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                Posted 02 January 2014 - 06:25 PM

                have crashed 3 times in a row due to spellcast when attempting to cast by typing the spell name into the command line (example I was crashing with was "//sneak c", my usual shorthand for casting sneak on myself).  Running spellcast 2.6.0.13.  I still run .txt scripts through macros vs. .xml scripts because I'm lazy, and all those are functioning fine.



                #33 krilton

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                  Posted 02 January 2014 - 06:32 PM

                  gah.... how do you disable "autoset"??? i'm sure its probably something simple. I noticed that it only does it for a few so it must be rule related. correction, its not rule related but sometimes it does it a couple of times while sometimes it endless. I have included my xml file and it is an actual zip file so no need to rename just incase something needs to be altered to stop the autoset. 

                  Attached Files



                  #34 Zigbar

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                    Posted 02 January 2014 - 06:37 PM

                    Not sure what's going on but seems the newest spellcast update broke the gear swap rules. It's constantly spamming "when=engaged set=TP Gear". Noticed when I try to put on mt TH gear while fighting an NM. It immediately swaps back to TP gear. Same with WS'ing. Swaps back to TP gear before the WS ever finishes.



                    #35 celebrindor

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                      Posted 02 January 2014 - 06:52 PM

                      here is the link to the crash dump from my error of crashing when I type a spell name.

                       

                       

                      http://www.megafileu...-crash-dmp.html



                      #36 krilton

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                        Posted 02 January 2014 - 07:11 PM

                        See #33



                        #37 celebrindor

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                          Posted 03 January 2014 - 01:23 AM

                          2.6.1.0 resolved issue.  Thanks for such fast addressing of the matter!



                          #38 Arcon

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                          Posted 03 January 2014 - 06:29 AM

                          Thanks for helping us with it!






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